Hello! I am Cobus, I am a creative and skilled professional with demonstrated ability to design and create 3D character for games in accordance with all specifications. I have artistic expertise and technical ability to collaborate with art lead and fellow artists to create visually stimulating characters for games.
⇨ I have proven capability to develop characters according to concept art and technical specifications; create high resolution and high fidelity 3D models of characters, while developing character content pipeline and art production pipeline. I excel at maintaining high quality and productivity throughout the project, while meeting the deadlines.
⇨ I am adept at performing designing, rigging, modeling, and texturing of characters; and collaborating with Lead Artist to develop character look and feel. I am deft at developing sculpt and model compelling, high and low Poly modelling, and 3D characters, according to the game style and art direction.
⇨ I have ability to work in a collaborative with team and other departments, such as concept art, animation, rigging, and game design from inception to successful completion of game. I am an articulate and refined communicator with operational command over Afrikaans, English, and German language.
A few of my credentials include…
✯ High & Low Poly Modelling
✯ Sculpt & Model Compelling
✯ 3D Characters Building
A few of my technical proficiencies include Adobe Photoshop CC ♦ Zbrush ♦ Blender ♦ Marmoset Toolbag ♦ Substance Painter ♦ Marvelous Designer ♦ Clip Studio Paint EX ♦ Microsoft Office ♦ Maya ♦ Unreal Engine
If you are ready to pull the weeds that are choking your operations, contact me today via private message, call on +49-176-6441-7486, or email me at firstname.lastname@example.org.